Hallpass believes that developers should be compensated fairly for
the time and energy put into developing games. We offer very competitive
sponsorship rates and author support. We will work to make sure you recieve
a fair sponsorship deal and strive to promote your game through our
considerable network of contacts with other gaming sites.
To enquire about sponsorship for your game, please let us know using our
Contact Form.
If you are looking for a preloader, or would like to include our logo
in your game you can get them here! Preloader is written in Flash 8 and will have
33Kb size when compressed. Right click to download.
Hi-Res Logo Preloader
To use the preloader, copy the first 3 frames of the preloader into
your game.
Hallpass is currently working on a variety of tools to assist
developers by easily adding functionality to their games. These tools
also allow developers to build more interaction into their games and increase
user competition.
Hallpass has created a system for developers to easily record scores from their
games. The scoring system allows registered Hallpass users to have their scores
automatically recorded.
Simply add this line of code to your flash game and the score will be
submitted to Hallpass when the game is played on the site by a user who is logged in:
_root.HPScoreService.postScore(score,"mode");
The code should be placed in the same place you calculate the final score of the game.
There is no need to have a submit button to trigger the action.
The
score must be a number and is required.
The
mode is a string, maximum of 50 characters and can be set empty if you only have one
mode in your game.
Otherwise
mode can be set to something like "normal" or "hard".
Example 1: Scoring with a mode
In this example, the final score is calculated to be 200 and the mode is "normal".
_root.HPScoreService.postScore(200,"normal");
Example 2: Scoring with a mode
In this example, the final score is calculated to be 700 and the mode is "hard".
_root.HPScoreService.postScore(200,"hard");
Example 3: Scoring without a mode
If your game has only one mode, you can leave mode blank as in this example.
_root.HPScoreService.postScore(200,"");